Glomshire Knights: A tragedy of Errors (Blog or Die! Entry #3)

Accepted entry for the “Article” category.

Author: Dennis Price

Word Count: 2,063

Glomshire Knights: A Tragedy of Errors


Ewart was supposed to die.

The length of his mortal coil was set, his flame was to be snuffed, his clock had run out and his fate was die horribly at the hands of Mordock the Malignant deep within the hidden shrine of Melvin the Wizard King.

Except he kept writing the best jokes.

If I would have killed him off as I intended, it’s doubtful that Glomshire Knights would have achieved its pseudo-legendary status in the annals of brick comics.

Perhaps some context is in order. GK was a Lego-based webcomic that appeared on MOCpages and on Comicfury from 2009-2015, and for the first (and likely the last) time, I’m pulling back the curtain and revealing the history of how it came to be and why, after 577 episodes, I let it languish into obscurity.

I’m No Spielberg

I started off with a desire to use to make stop motion animations then I realized that there are middle school boys who would eat it, or at the very least would engage in that time-honored activity of throwing it at each other like spider monkeys fling — well, I’ll leave THAT to your imagination. That was when I turned to Lego, which I’d never had as a kid. We stopped into Toys ‘R Us and I bought a tub of basic bricks. Opened it up in the basement, realized I had no “Lego men” and no vehicles, so I went to and ordered a people pack and some small vehicle sets. My sister got wind of what I was up to and offered up a small tub of Lego the nephew had sitting around from when he was a kid (he just turned 40 this year). I poured it out, picked up a classic yellow spaceman, and I was hooked.

That’s right, my entrance to hobby came well into adulthood and quite by accident, but that’s not the point. I cleared out a small space in the garage and tried my hand at animating. My first effort is still out there you can watch it at your peril.

My second film was The Quest for Space, and it actually took some planning and effort. There were some glitches in the process, and a serious computer crash, that caused me to shorten what had been planned to be a 10-min film, but I’m still satisfied with it. While the film doesn’t come close to the quality of some films I’ve seen, it does reveal something very important: my sense of humor. Sir Robert of Goddardshire is the ancestor of Bob the Wizard, who would shortly shuffle onto the stage of my little morality play.

After completing The Quest for Space, I came up with the idea of an evil wizard taking over a kingdom in some sort of medieval Monty Pythonesque ripoff that probably would get me sued, or at least victimized by the Fish Slapping Dance (oh, I wish). There were actually two Glomshire films made, but more computer problems and poor production values — not to mention the lack of a proper studio space to control light — brought my film career to a screeching halt. I knew enough that I could help the kids make their own films, and that was when it snowed.


Snowy winters aren’t necessarily the norm where I live, but every now and then those cold wintery winds will bring us more than a dusting. When that happens, schools generally close for a day or two. Such was the case in January, 2009, not long after I discovered a software program called Comic Life. The following is the result:


Image Link

In the meantime, I had recently started lurking around on MOCpages and was wetting my feet there with a little picture story about what happened when President-elect Barick Obama failed to take the oath of office at precisely noon on Inauguration Day in the United Bricks of America, or some claptrap like that. After Snow Fun, I started using Comic Life to tell that story, which was called “The Ascension” and is still available in that long abandoned electronic ghost town if you want to see it. I was interested to see if others were using Lego for storytelling, and that’s when I stumbled upon Legostar Galactica, The Brick House, and Tranquility Base (all webcomics).  Then and there, I decided to forgo brickfilming altogether and thus, he wrote pompously, Glomshire Knights was born.

Mistakes Were Made

I believe I had some builds sitting around from an attempt at joining the building contest over at, which unbelievably is still going strong. My building skills, however, haven’t progressed either. I tossed that junk I had on the table together, set up some lights, shot some pictures, crammed it into Comic Life with some text and pushed it online. Don’t believe me when I say it was tossed together out of table scraps? Look for yourself:


Image Link

Ah, the memories — and what I believe was the lone appearance of Saxby.

Not realizing what I was doing, I meandered into the story, which basically involved the hunt for a relic that was supposed to thwart an evil prophecy that foretold the doom of Glomshire, which is the name of a kingdom and a great walled capital city. (Come to think of it, I never did get around to making that clear.)  Misadventures followed, as they say, and eventually the bad guys were defeated. I’ll let you read it, rather than spoil it. Since the supreme overlord of The Manifesto demands contest entries of 1,000 or more words, I’m going to need to fill the rest this thing with something. Therefore, let me bore you with more meandering musings on the making of Glomshire Knights. (Wait! Should I use the word Lego more in this post, Keith? Lego! Lego! Lego! Lego! Ah, shaddup already!)

Meager Skills = Mediocre Content

Similar to the way I build MOCs, GK was fairly free-form: I never meticulously planned out every episode. Some comickers, if that’s even a word, block out and script every panel in details fashion. I work in a fashion similar to the way Stan Lee worked with Jack Kirby, Steve Ditko, John Romita, Don Heck and others at Marvel Comics back in the day. Here’s an interesting blog post by John Rozum that will save me from explaining it.  As for my process, I had an ever-evolving plot summary filed away on the computer. Important bits of dialogue, such as a particular punchline, would be included or summarized, as would directions for specific shots I wanted. I also would note any specific builds I might need, such as a peasant’s hut or throne room. There were “dream builds” that never came to fruition, to be sure, and some builds were simply beyond my somewhat limited skill set. Additionally, due to limited space and number of bricks, no setup was kept intact except for Bob’s quarters, which is now just a memory thanks to a cat. It really didn’t matter since so many of my  panels were a fig or two with simple wall as a backdrop. The real problem with doing a Medieval strip was that so much of the action happened outdoors. I tried to break up the horizon line formed by a flat baseplate and wall behind it with some construction paper. It worked, but I grew to hate it as well. I never have learned how to build a more organic looking landscape, but I also haven’t taken the time to try. Color me lazy.

Once the photographs were taken, I’d plug the shots into Comic Life and write the dialogue. There were times when I’d have to reshoot some shots to reflect dialogue, and since my process was so loose in planning I had the flexibility to come up with new jokes/situations as I built. This explains why the plot seems to wander over the course of the series, but I always knew that there would be a massive battle with an Mordock’s netherling army at the end of that first story arc.

The End of Glomshire Knights?

The defeat of Mordock and Hiryxzan, and the death of Xnder (pronounced Mike, silly), was not supposed to be the end of the strip. I planted the seeds of at least four or five new stories (or more) along the way, plus opened up other opportunities with Bob “reading” tales of Glomshire’s history.

I just grew tired of it. Making a webcomic can be a grind, although it is fun, but the hardest thing in the world to do is be genuinely funny. I think I can be funny in a snarky, smart aleck sort of way, but being funny is hard work. I truly think anyone can write something coherent with just a little effort, but to be funny on a consistent basis is exhausting. That was a big part of it, but a slim readership base and inconsistent output coupled with, sadly, my father’s illness and passing over that last six months of the strip made it hard for me to even consider diving back into that rabbit hole. Plus, I never really felt respected, appreciated, or outright hated for my aspect of the Lego hobby at conventions or online, and I had more than one person say to me, “I don’t read, I just look pictures of models.” This happened at least three or four times over the course Brickworld 2015, and that probably sent a signal that it was time to quit. (Note: This negative vibe NEVER came from people who know me or took the time to actually try and talk to me, just rubes that wanted to rub in my face that they were jackasses when they realized that I made a webcomic, I suppose. I actually hinted at this sort thing in a 2013 post I had already wrapped up the storyline and started working on where the strip was going next, so I published the rest of what I had and that was it. No grand finale, no tearful group hug, no rocks spelling out “Goodbye” or other such nonsense.


I’m not complaining about the lack of attention or readership — I did the strip for fun, and I wasn’t having any. Besides, MOCpages, where GK got its start, was already dead in the water and the strip wasn’t getting much traffic on Comic Fury either, so perhaps it’s for the best. My story was told, so I kind of think of those plot threads and dropped storyline in a similar light to the cancellation of Gilligan’s Island – we just stopped where we were. Maybe there’ll be a TV movie in 10 or 15 years or so, ala Rescue from Gilligan’s Island!  Check out this link if you have no clue about one of the unsung influences on GK. I have kept a low profile for the most part ever since, and I haven’t built more than a few MOCs sdf since I closed up the shop.  I’m not a world class builder by any stretch, so no loss to the community, such as it is, on that front.

Gil, Ewart, and the gang are still tucked away in their craft organizer home, ready to burst forth for adventure should the urge strike.  I can’t bear to mix them into that tub of assorted minifigs I keep tucked under the computer desk.  That strip was my brainchild, the thing that led me into the hobby for real.  There’s also a certain yellow classic space fig in there; it holds a special place in my heart because he was part of a Christmas gift I gave my nephew in the early 80s – long after I had outgrown toys and was making my way as an adult.  I have toyed a couple of times with trying something more long form using that fig and others I’ve collected over the past six or seven years.  It would be more like a comic book, and pushed it out into the world as a .pdf every few months to download for your reading pleasure on a website or maybe even the manifesto – but don’t bank on it.

Everyone knows Keith hates to read.


18 thoughts on “Glomshire Knights: A tragedy of Errors (Blog or Die! Entry #3)

  1. AH, Commander Price!

    You said “annals”… He he. I LIVE to read that word.

    Excellent and detailed insight! You honor our shabby blog! I don’t recall seeing you lay it clean and clear like that any place else. The story of the story so to speak. I found your observations about personal motivation, and the relationship between feedback and creative energy to be the most interesting part. It really rang true for me. Lots of feedback? Lots of energy. Less feedback… less energy. That and what you said about the “Grind”. The need to come up with the gas over and over and over… grind is a good word for it. Look what that grind has done to Keith! Left him nothing more than a living shell of a man. His heart a twisted and charred mass of dead nerves and lifeless muscle. Like an over cooked onion… found in the ashes of a camp fire. Little more than an odd and terrifying artifact. Something that belongs in a museum really. A wax museum, or perhaps a circus side show. Between a jar containing a deformed cow fetus and a taxidermy rabbit with antlers and raven claws… A sickening symbol of “the grind” It’s blackened and brittle branches spelling out a demented bio-epitaph for a man who died painfully with his head jammed into the cognitive wood chipper that is public opinion… a man driven to such levels of self hatred that he…

    Oh, but I do forget myself!

    I hope you send Keith some stuff for the blog in the future. As you can see, the place is hardly defined by it’s exacting standards! Or as we like to say in down in marketing: Keith always has just a little more room for the very BEST material!

    Seriously man… do comics when the mood takes you, and send them to Keith! Consistency is over rated!



    1. Thank you, kind sir. As the Supreme Overlord pointed out in his generous, yet honest, commentary on this piece, I have been a bit remiss in not engaging in the give and take aspect of this blogging thing. Yes, the grind takes its toll on quality, and (like most people) my ego wasn’t getting polished quite as much as I’d have liked at the time. My artistic integrity was a sham, or at least it was at the time, but I do intend on contributing here as much as I can — particularly when those pesky muses decide to descend from on high and breathe particularly snarky nothings into my ears.


  2. Dig it! Seeing “Glomshire” in the headline, I was expecting this to be its glorious comic return by way of an entry for the Blog or Die! comic category… (Still hoping to see at least one last hurrah from you here…) Great insights into the unheralded world of Lego comics. Finding (and keeping) your audience has got to be tough in this age of the more fragmented community. I can see how MOC pages would have been the best of platforms, and the worst of platforms. Doing a comic crossed my mind once upon a time, but my ideas were all hackneyed at best. I might be good for a humorous one panel “Ziggy” or “Far Side” vignette, but a 3+ panel is something else entirely… And I think getting “meh” feedback at a con from someone outside you “tribe” could sour anybody. Chalk that up to different strokes for different folks (were they train guys? I bet they were train guys…)


    1. Yeah, if I had cut loose from ComicFury and perhaps published via a blog my traffic would have been better. There are nearly 3,000 comic of various stripes available there, and some of them are definitely not safe for kids or for work. Probably train guys for the most part, by the way, although I do seem to recall on TFOL who was most likely a spacer that simply didn’t like castle . . . or reading . . . or intelligent conversation.


  3. Dennis, you are my hero. I have to say that I found GK late in its life and was robbed of the full life it led. I knew instantly that you were as insane as I, and what you were doing in comic form was exactly what I wanted to do. I have been building since I was four and have always had stories and imagery destroying my brain. Finding Mocpages was a massive leap for me, but finding you there was just freakin’ unbelievable. I am currently writing a rough draft for a novel that is about two-thirds done and is well over eighty thousand words that was generated by a build/constant splinter. I originally intended for it to be an episodic comic like GK (and what Bart was doing with Galactica), but seeing the wasteland that MP turned into dovetailed me into a straight out book. But seeing more what you’ve had to endure there and at cons is just pathetic. I think the greatest insult to any storyteller is TL;DR. And it deserves a good beatdown every time (I’ll hold ’em, you hit ’em.)

    I still hope for the return of the GK gang and your own return to expression as it is most deserving of the Fish Dance. 😉 So, fuck BJ riding off on his stupid Harley as Hawkeye takes flight in a hilo, tell your stories like you told your story here. When I wonder why I joined VLUG after all the shit that happened, I still think of you first, my friend. And I can’t possibly regret that.

    Okay, enough stroke-festing here. Great article, really proves the artist’s life sort of sucks in general. Disenfranchisement and disinterest are the norm, simple fucking effort is completely lost as any story that doesn’t “blowed up real good” with body parts arching lovely through the air trailing red as the only way to break into the zombie mindset of today. Anything requiring the viewer to DO is ignored and/or misunderstood. Why are artists pessimists, cynics, and surly in general? I think you figured it out the hard way.

    And like Ted, I did a “What the…?” behind bulging eyes and a giddy sideways smile when I saw the headline.


    1. Matt, you know that the struggle is real. I certainly appreciate your thoughts here and in conversations we’ve had in the past. When that book is finished, I’ll give it a read. As you know, when a story just forces you to put down or an image demands creation, we must answer that call or be considered part of the drooling masses. That said, I’ve noticed myself pulling out that craft box for one reason or another recently, and Ewart is peering through his plastic prison and calling me things I’d normally reserve for Heath.
      Maybe that’s a good sign.


  4. I’ll admit, I joined the Pages’ long after Glomshire had run it’s course, but as a fellow story writer/builder I really relate to this article in a big way! Besides the great writing and good humor, you’ve nailed what it’s like to work hard on something and then just have people look at the pictures and lose interest.

    Like Matt said, the artist’s life does indeed suck, and life itself can suck even harder when you grind for nothing more than a few half-hearted comments thrown your way. Losing someone close certainly doesn’t help either.

    But after having a quick squiz at the comics, it’s clear that you’ve got a real knack for comic writing! If the knights were ever to return, rest assured, you’d have another constant reader here! Once again, a fantastic article!


    1. Anybody who skims through the pics on one of your MP posts is missing a helluva ride. Their loss. Speaking of which, I’ve got a few to catch up on (we have been busy!) so I’ll fix the popcorn and put my feet up.


    2. Thank you ever so much. I did put a lot into it and admit that I always felt disappointed in myself whenever it seemed I was just going through the motions. Then Dad’s final few months came along just as I wrapped up the main storyline and cleared up the mystery of the talisman — I think I took it as a sign it was time to stop. Go ahead and read the whole shebang on ComicFury, but keep in mind that episode 564 is the true end. Everything after that were episodes of transitional filler setting up future storylines.


  5. I think anyone who has put a minifig together has thought of some kind of story behind it. Not many of us go beyond that into developing a full-fledged arc, and even fewer have had the ambition, commitment, and courage to actually flesh that story out in bricks and share it with the world. With my MOCs I like to offer a brief glimpse into a world that I myself don’t fully understand, but I couldn’t be bothered to go much deeper than that. Some people accompany their builds with walls of text that don’t seem to add that much, and they often result in a “TL;DR” reaction, maybe rightfully so since I think a lot of us would rather the MOC do the talking.

    You mentioned that being truly funny is a difficult thing to do, and I think it’s much like any other craft. You can start out with some innate talent for it, but to master that skill you need to develop it through trial and feedback. We’ve already discussed how rare good constructive criticism in the hobby is, and I think that may be doubly true if you’re venturing into comedy with it as well. We all speak a language of bricks and connections, but how many in our little hobby also know how to dissect an anecdote or a punchline and tell you what worked and what didn’t and why? You’re not performing live at a comedy club, so there’s no audible laughter (or lack thereof) to give you any clues either, only the occasional comment, which unlike laughter takes conscious time and energy to share.

    Your videos, as sloppy as they may have been production value-wise, made me chuckle more than your comics, and that may just be because I’m from the Youtube generation and I have a bias for that style of presentation. There’s also something inherently goofy about those deformed little people running around with their limited articulation and talking with normal human voices. The more “serious” attempts at stop motion I’ve seen don’t do it as well for me.


    1. Thank you ever so much. I did put a lot into it and admit that I always felt disappointed in myself whenever it seemed I was just going through the motions. Then Dad’s final few months came along just as I wrapped up the main storyline and cleared up the mystery of the talisman — I think I took it as a sign it was time to stop. Go ahead and read the whole shebang on ComicFury, but keep in mind that episode 564 is the true end. Everything after that were episodes of transitional filler setting up future storylines.


  6. Entry # 3

    Title: Glomshire Knights: A tragedy of Errors
    Author: Dennis Price
    Views: 86 Comments: 7

    Favorite Quote: “I just grew tired of it. Making a webcomic can be a grind, although it is fun, but the hardest thing in the world to do is be genuinely funny. I think I can be funny in a snarky, smart aleck sort of way, but being funny is hard work.”

    Favorite Comment inspired by the entry: “We all speak a language of bricks and connections, but how many in our little hobby also know how to dissect an anecdote or a punchline and tell you what worked and what didn’t and why?” – Christopher Hoffmann

    Single Sentence Summary: See the triumphant rise and harrowing fall of the Glomshire Knights comic.

    The Good:

    1. The thing I appreciated most about this article was the unwavering candor on display, you really opened up to the audience in full measure. There was never I time when I felt like you were holding back or exaggerating or sugar coating the experience for the reader. Not everyone would bring up the less flattering aspects of a beloved project, the bit about the convention jerks or declining interest from the viewing public. You were unflinchingly honest and it paid huge credibility dividends within the scope of this contest, it’s one of the hardest things for a writer to accomplish. It was as if we were sitting at a bar with some beer and chicken wings as you spun your tale, so kudos for the easy, candid conversational style. We’ve only met in person once, but you write with the same voice and style with which you speak and interact. That may seem like a small thing, but too often writers slip into some alter-ego voice that makes you wonder if they actually wrote the piece themselves. Before I read a single word I took the quality of writing for granted with you considering your occupation and I wasn’t disappointed. The essay flowed really well and it was one of the few that I think I enjoyed even more on the second reading.

    2. Perhaps the best compliment I can give you is that when it was over I still wanted to read more. Even though you doubled the minimum word count it seemed like you could have gone even deeper into the process and I wouldn’t have lost interest. I enjoyed getting a glimpse into the history and evolution of the comic, you did a marvelous job of letting us into your twisted and humorous world. So you get points for delivering on the promise of your thesis. I specifically enjoyed the section sub-titled “Meager Skills = Mediocre Content”, it was kind of the Cliff’s Notes version of the entire piece and the link you threw in to the Rozum piece was a great choice and I think it could provide real inspiration to aspiring Lego comic creators and I hope the readers took the time to check it out.

    3. Even though it wasn’t the focus of the article I loved your inclusion of your early videos, I watched “The Quest for Space” a half a dozen times and “Let’s Ride” was funny too. If you ever have the urge to go that direction again, you’ve always got a spot open here to showcase it. You should have dropped “The Quest for Space” right into the article instead of the link.

    The Bad:

    1. Although I enjoyed the candor on display and the look inside the world of Glomshire, the essay kind of bummed me out. It’s not a happy tale and it reads like you were defeated by the experience and by the end of the article I felt vaguely depressed and defeated myself. Even the subtitle is a downer “a tragedy of errors”, I had never considered the comic that way and I was surprised to read that you did. I’m not saying every entry has to be positive and uplifting, far from it, but sometimes I heard Eeyore’s voice inside my head instead of yours. I was left wondering if a reader considering undertaking a comic series of their own would be inspired by your article or discouraged? Between your negative experiences with some convention attendees, your own disparaging self evaluation, burnout, the death of your father and the declining interest in the comic, it was heavier than I expected. Again, I’m not going to hold it against you when it comes down to the final judgement, but it did register as something that would fall into the “bad” part of the review. Maybe if you’d balanced the shitty comments with some praise you’d received it would have helped. I was hoping you’d end on a high note and I thought you were headed that way, leaving open a return to action, until the last bit where you threw out the line “but don’t bank on it.”. Realistic I’m sure, but again, kind of a drag. I know the comic enjoyed popularity for quite a while, I remember all the comments and every builder I know of “a certain age” has at least heard of Glomshire. Also, since you went halfway there I wish you had given a little more detail on the negative interactions at the convention. I know you probably don’t remember the conversations verbatim, but it might have been fun to reconstruct one for comedic effect.

    2. It bothered me more than it probably should have that you didn’t respond to any of the comments generated by the article. You were the only competitor to adopt such a policy and it kind of stood out. I didn’t notice it at first but when I tallied the numbers at the top of the page I couldn’t believe there were only seven comments, but then I read all of them and realized there were no reactions, rejoinders or retorts of any kind. You really elicited some thoughtful feedback and questions from the usual suspects, and although it is certainly NOT a requirement for participation I do think it is good form to mix it up with the constant readers and I do give the comment section some weight when I make my judgments. You don’t lose points for your reluctance to communicate but you didn’t gain any bonus points either.

    3. I wish you’d included more examples of the GK comic or perhaps some ‘behind the scenes’ shots if you have any of your Legoratory and setup for photography. The story had such an impressively long run that It might have been nice to show an example from the early days to contrast with the end. Speaking of the process I think it might have been interesting if you’d included more of the nuts and bolts of the comic process, maybe what kind of camera and lighting you used (even if you think it’s not up to par), or perhaps a screenshot of the ‘Comic Life’ program. In a story about comics, I found myself wanting more comics…maybe your favorite cell or two? I do like the selections you included I just wanted a little more of it.

    The Whatever:

    I never expected to read the words “Rescue from Giligan’s Island” in any entry for this contest, but what a delight. I’d forgotten Tina Louise didn’t appear in “Rescue” or the other TV movies because she thought wrecked her career. What an idiot, as if such a thing was possible, GI was her career. I think I’ve seen every episode at least 6 times, so thanks for the trip down memory lane and I can TOTALLY see it’s influence on GK. In case you’re wondering Mary Ann, always Mary Ann, unless I was feeling a little kinky, then Mrs. Howell.

    * I will re-post this review along with the rest of your competitors when the final results are issued.


  7. My thanks to you all for your kind words, pointed criticism, and overall general interest in my little tale. Even bigger thanks to Keith, who reminded me that I do have a voice and know how to use it. He’s right, by the way, my post did take a downturn at the end, but he also correctly points out that I was simply being brutally honest. Overall, I’d say Keith’s assessment of my contribution is accurate. I’m glad I had a chance to share the story of my story, and it has indeed made me assess and evaluate just what role the hobby plays in my life.
    Of course, I’m also assessing and evaluating the role of bacon in my life, and I still determine it to be delicious.


  8. Well I’m a bit late to this, but “better late than never,” as they say. I had little idea that convention rubes had been such jerks about your comic, Dennis, apart from the story you told me a couple years ago about a certain magazine founder being dismissive, when you asked about maybe getting it into the magazine. Ok, yes, I’m talking about Joe Meno for those who really want to know.

    While I now know the events that happened that led to Glomshire Knights’ ending, I would like to see it return someday, if as you say the “muses strike.” Being funny is hard for sure and perhaps moreso when you’re also involving one or more story arcs. At least your major one had a ending unlike my own, which perhaps became too large in scope and ridiculous, but that was a large part of my purpose. Perhaps someday I will finish that plot as I do actually have some pretty solid ideas written out for how the rest of it goes. Anyway, enough subtleties from me. Maybe I’ll write up my own story on my comic and submit it to the blog here sometime. Most of the normal crew in the commentariat here probably have no idea what the hell I’m talking about. So I’ll leave it a mystery for now or they can look me up on Flickr (Captain Redstorm) and discover it between now and whenever I get around to writing about it.


  9. Well I’m a bit late to this, but “better late than never,” as they say. I had little idea that convention rubes had been such jerks about your comic, Dennis, apart from the story you told me a couple years ago about a certain magazine founder being dismissive, when you asked about maybe getting it into the magazine. Ok, yes, I’m talking about Joe Meno for those who really want to know.

    While I now know the events that happened that led to Glomshire Knights’ ending, I would like to see it return someday, if as you say the “muses strike.”


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